Enter your equation
Pick a form, type the coefficients, then press Solve. Tip: Fractions are supported (like 3/4).
Solve for x in one-variable linear equations in seconds — with step-by-step work, clean formatting, and edge cases like no solution or infinitely many solutions. Perfect for homework checks, studying, and quick algebra wins.
Pick a form, type the coefficients, then press Solve. Tip: Fractions are supported (like 3/4).
A linear equation is basically a balance scale: whatever you do to the left side, you must do to the right side. The whole game is to get x alone. That’s why “linear equation solving” is one of the first big wins in algebra — it teaches the rules that keep an equation true.
This calculator supports two popular one-variable formats: (1) ax + b = c and (2) ax + b = cx + d. Both are linear because x is only to the first power. No squares, no roots, no division by x.
Start with ax + b = c. Your goal is to remove the constant term b, then divide by the coefficient a.
That’s it — two moves. If you remember nothing else, remember the pattern: “move the constant, then divide by the x-coefficient.”
When x appears on both sides, you first collect x-terms on one side and constants on the other. One clean approach is: subtract cx from both sides, then subtract b from both sides.
The key is the combined coefficient (a − c). If it becomes zero, you’ve hit a special case (more on that next).
Linear equations are friendly because they usually have a single answer. But sometimes x disappears. That can lead to either no solution (a contradiction) or infinitely many solutions (an identity).
This is why teachers emphasize “check your steps” and “don’t divide by zero.” The calculator detects these automatically and explains the result clearly.
Solve: 2x − 4 = 10
Solve: 3x + 2 = x + 10
Solve: 2x + 3 = 2x + 8
Solve: 5x − 10 = 5x − 10
This tool doesn’t “guess” x. It applies the same algebra you’d do by hand: (1) move constants, (2) move x-terms, and (3) divide by the final x-coefficient. For clarity, it generates a step list you can screenshot or copy.
It also supports fraction-style input (3/5, -7/2), because many classroom problems use exact rational numbers. When the final answer is a clean fraction, the solver shows both the fraction form and a decimal approximation.
After you solve, verify by substitution: plug x back into the original equation and see if both sides match. If they don’t match, the most likely issue is a sign flip or dividing only one side.
Linear equations have graphs that are straight lines. That’s why these equations usually have one solution: two non-parallel lines intersect at one point. In the “no solution” case, the lines are parallel. In the “infinite solutions” case, the lines are the same line.
It’s an equation where the variable is only to the first power (x¹). Examples include 2x − 3 = 9 or 4x + 1 = 2x − 7. If you see x², √x, or 1/x, it’s not linear.
This solver focuses on coefficient form inputs for speed and accuracy. If your original problem has parentheses, expand it first (distribute) to convert it into one of the supported forms. Example: 2(x − 3) = 10 becomes 2x − 6 = 10.
That happens when x cancels out and you’re left with a contradiction like 3 = 8. Geometrically, it means the lines never intersect (parallel lines).
That happens when x cancels out and you’re left with a true statement like −10 = −10. Geometrically, it means both sides represent the same line.
If your problem started with fractions, keep fractions to avoid rounding error. If it started with decimals, decimals are fine — just round consistently (e.g., 3–4 decimal places).
Substitute your x back into the original equation and compute both sides. If both sides match, you’re correct. If not, re-check sign changes and distribution.
Want more algebra help? Try the Quadratic Equation Solver and System of Equations Solver in the related links below.
If you want linear equations to become “easy points,” practice a tiny set of patterns repeatedly. The goal isn’t to memorize random steps — it’s to build instincts: move constants, collect x, then divide.
That’s why a “simple” linear solver is surprisingly shareable: it’s a universal tool for turning “I need x” into an answer.
20 interlinks pulled from the Math & Conversion category:
Linear equations are step one. Next, learn solving quadratics (where you’ll see x²), systems (multiple variables), and inequalities (where solutions become ranges).
Pro tip: Keep your steps clean and you’ll make fewer mistakes under time pressure.