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Probability Calculator

Use this free Probability Calculator to compute the chance of an event, convert it to percent and odds, find the complement (“not happening”), and combine two events with AND/OR (independent events). It’s built to be fast enough for homework, games, and real-life decisions — and clean enough for screenshots.

Instant probability, percent & odds
🧠Complement + AND/OR (independent)
📊0–100% visual meter
💾Save & compare calculations

Enter your event details

Most probability problems can be expressed as “favorable outcomes ÷ total outcomes.” If you’re combining two events, add Event A and Event B too (optional).

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Your probability result will appear here
Enter favorable + total outcomes, then tap “Calculate Probability”.
Tip: Probability is always between 0 and 1 (or 0% and 100%). Odds are another way to express the same chance.
Scale: 0% = impossible · 50% = coin-flip · 100% = guaranteed.
0%50%100%

Educational tool only. For high-stakes decisions (medical, legal, safety), consult qualified professionals and use appropriate data and methods.

📚 Formula breakdown

How probability is calculated

Probability measures how likely something is to happen. In many beginner and intermediate problems, you can count how many outcomes “work” (favorable outcomes) out of how many outcomes are possible (total outcomes). The core formula is:

Probability: p = favorable ÷ total

This value p is a number from 0 to 1. A probability of 0 means the event cannot happen (impossible). A probability of 1 means it will happen for sure (guaranteed). Everything else is in between.

Convert probability into other formats
  • Percent form: p × 100%. Example: 0.25 = 25%.
  • Fraction form: keep it as favorable/total and simplify if possible.
  • Decimal form: a single number like 0.375.
  • Odds (for : against): odds for = favorable : (total − favorable), odds against = (total − favorable) : favorable.
Complement (the “not” probability)

One of the most useful probability shortcuts is the complement. If p is the probability an event happens, then the probability it doesn’t happen is:

Complement: P(not A) = 1 − P(A)

This is powerful when “not A” is simpler to count than “A.” For example, “at least one success” is often easier to compute as 1 − “no successes.”

🧠 Examples

Real examples you can copy

Here are examples that match how people actually use probability: in games, everyday decisions, school problems, and “what are the odds?” conversations.

Example 1: Rolling a die

What’s the probability of rolling an even number on a fair six-sided die? The favorable outcomes are {2, 4, 6} which is 3 outcomes. Total outcomes are 6. So p = 3/6 = 1/2 = 0.5 = 50%.

Example 2: Drawing a card

What’s the probability of drawing an Ace from a standard 52-card deck? Favorable outcomes are 4 Aces. Total outcomes are 52 cards. So p = 4/52 = 1/13 ≈ 0.0769 ≈ 7.69%. Odds for an Ace are 4 : 48 which simplifies to 1 : 12.

Example 3: Complement trick

If the probability your package arrives today is 0.8 (80%), what’s the probability it does NOT arrive today? Complement = 1 − 0.8 = 0.2 (20%). This can be easier than trying to model delays directly.

Example 4: Independent AND

Two independent events: flipping heads (50%) and rolling a 6 (about 16.67%). The probability both happen is: 0.5 × 0.1667 ≈ 0.0833 → 8.33%.

Example 5: Independent OR

Using the same events, the probability that you get heads OR you roll a 6 (or both) is: 0.5 + 0.1667 − (0.5 × 0.1667) ≈ 0.5833 → 58.33%. Notice OR is not just “add them” unless the events can’t overlap.

🔎 How it works

What this calculator does step-by-step

This page is designed so the calculator is quick, but the explanation is deep enough that you can learn probability while you use it. Here’s what happens when you click “Calculate Probability”:

Step 1: Validate inputs
  • Checks that total outcomes is greater than 0.
  • Checks that favorable outcomes is between 0 and total.
  • Prevents “probabilities” above 100% or below 0%.
Step 2: Compute the base probability

It computes p = favorable/total as a decimal value. That’s the “true” probability number all other formats are derived from.

Step 3: Convert into formats you can share
  • Percent: multiplies by 100 and rounds sensibly for readability.
  • Fraction: simplifies the fraction when possible using the greatest common divisor.
  • Odds: outputs odds for and odds against, both simplified.
  • Complement: computes 1 − p and displays it alongside the main result.
Step 4: Optional combined-event math

If you enter Event A and Event B probabilities, the calculator assumes independence (unless you select “Don’t combine”) and computes A AND B and A OR B. This is a common classroom requirement and a common real-life question: “What are the odds both good things happen?” vs “What are the odds at least one happens?”

Note: Conditional probability and dependent events require more information than two percentages. This calculator intentionally keeps combined events to the most common independent case so results stay reliable and easy to interpret.

❓ FAQ

Frequently Asked Questions

  • What’s the difference between probability and odds?

    Probability is “how often” the event happens out of all possible outcomes (like 1/6). Odds compare favorable to unfavorable outcomes (like 1:5). Odds are common in sports betting and games, while probability is common in math and statistics.

  • Why does “OR” use subtraction?

    When you add P(A) + P(B), you count the overlap twice (where both A and B happen). Subtracting P(A∩B) removes that extra count. For independent events, P(A∩B) = P(A)×P(B).

  • What if favorable outcomes is bigger than total outcomes?

    Then the input doesn’t describe a valid probability model. Favorable outcomes must be a subset of total outcomes, so it must be less than or equal to total.

  • Can this calculator handle percentages directly?

    Yes — for combined events, you can enter Event A and Event B as percentages. For the base probability, it’s designed around the most common “favorable/total” setup.

  • Is independence always true?

    No. Independence means one event does not change the probability of the other. Two separate coin flips are independent. Drawing two cards without replacement is not independent. If events are dependent, you need conditional probability, which requires more context than two standalone percentages.

  • How should I round probabilities?

    For most uses, 2–4 decimal places (or 1–2 percent decimals) is enough. If you’re doing homework, follow your teacher’s rounding rule. If you’re making a decision, prefer the simplest number that still captures the idea (e.g., 33.3% rather than 33.333333%).

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