Enter your shape + dimensions
Pick a shape, choose a unit, then enter the dimensions. The calculator returns total surface area and a mini “breakdown” you can copy into notes or homework.
Calculate the surface area (the total outside “skin” of a 3D object) for the most common shapes: cube, rectangular prism (box), cylinder, cone, and sphere. Great for painting, wrapping, packaging, 3D printing, and school homework. No signup. Instant results.
Pick a shape, choose a unit, then enter the dimensions. The calculator returns total surface area and a mini “breakdown” you can copy into notes or homework.
When people say “surface area,” they mean the total size of the outer surface of a 3D object. Imagine you could peel the outside like a label, lay it flat on a table, and measure how much space it covers. That flat “peel” is the surface area. The unit becomes squared because you’re measuring a 2D region: cm², in², m², and so on.
A quick rule that helps: length is in units (cm, inches), but area is in square units (cm², in²). So if your cube has side length 5 cm, the surface area result will be in cm². If you switch to meters, the number changes a lot because the unit is squared. (Example: 1 m = 100 cm, so 1 m² = 10,000 cm².)
A cube has 6 identical square faces. If each edge length is a, each face area is a². Multiply by 6 faces: SA = 6a². That’s it—no trick.
A box has 6 faces too, but they aren’t all the same. If the dimensions are length l, width w, and height h, then you have:
Add them: SA = 2(lw + lh + wh). This formula is also useful for estimating cardboard needed for a shipping box (ignoring flaps and overlaps).
A cylinder has two circular ends and one curved side. The ends are easy: each circle is πr², so both together are 2πr². The side surface is like a rectangle if you “unwrap” it: the rectangle’s height is the cylinder’s height h, and the rectangle’s width is the circumference of the base circle, 2πr. Multiply: (2πr) × h = 2πrh. Combine everything: SA = 2πr² + 2πrh.
A right circular cone has one circular base and a curved side that tapers to a point. The base area is πr². The curved side area depends on the slant height s (the length along the surface from base edge to tip). The lateral (side) area is πrs. Total: SA = πr² + πrs. If you only know the vertical height h, you can compute slant height using a right triangle: s = √(r² + h²).
The sphere formula looks magical at first: SA = 4πr². One intuition: a sphere’s surface area equals the area of four circles with the same radius. (There are deeper calculus-based explanations, but for everyday use, the key is that it scales with r² like every area formula.)
The calculator above applies the correct formula based on the selected shape, then prints the exact expression it used. That makes it easy to verify work, paste into homework, or double-check measurements before ordering materials.
A cube has side length a = 5 cm. Surface area: SA = 6a² = 6 × 5² = 6 × 25 = 150 cm². If you’re wrapping the cube, you’d start with at least 150 cm² of material (plus overlap).
A shoebox is l = 30 cm, w = 18 cm, h = 12 cm. Surface area: SA = 2(lw + lh + wh) = 2(30×18 + 30×12 + 18×12) = 2(540 + 360 + 216) = 2(1116) = 2232 cm².
A water bottle has radius r = 3 cm and height h = 20 cm. Surface area: SA = 2πr² + 2πrh = 2π(3²) + 2π(3)(20) = 2π(9) + 120π = 18π + 120π = 138π ≈ 433.54 cm². (Using π ≈ 3.14159.)
A cone has radius r = 4 cm and vertical height h = 6 cm. First compute slant height: s = √(r² + h²) = √(16 + 36) = √52 ≈ 7.211. Then surface area: SA = πr² + πrs = π(16) + π(4)(7.211) = 16π + 28.844π = 44.844π ≈ 140.88 cm².
A ball has radius r = 10 cm. Surface area: SA = 4πr² = 4π(100) = 400π ≈ 1256.64 cm².
Want to go viral in a classroom group chat? Challenge friends: “Guess which object has the biggest surface area before you calculate it.” Then screenshot the results and share.
Even though the page feels simple, the logic follows the same steps you’d do by hand:
The math only works if all dimensions are in the same unit. For example, don’t mix inches and centimeters in the same calculation. Convert first. The result unit will be “unit²” (square inches, square centimeters, etc.).
Sometimes you only want the side area (not including the top and bottom). That’s called lateral surface area. For a cylinder, lateral area = 2πrh. For a cone, lateral area = πrs. This page returns total surface area (including the base(s)), which is what most people need for covering the whole object.
It’s the total area of the outside of a 3D object—like the “skin” you’d touch if you held it. You measure it in square units (cm², in², m²).
Because circles are involved. π connects a circle’s diameter/radius to its circumference and area. Any shape with circular faces (or curved circular surfaces) usually has π in the formula.
Not necessarily. Two objects can have the same volume but very different surface area. That’s why ice cubes melt faster when crushed: more surface area exposed.
It uses standard geometry formulas and π (pi) in decimal form. Results are accurate for typical needs. Small differences may appear due to rounding.
Radius is half the diameter. If your diameter is 10 cm, your radius is 5 cm. Enter the radius for cylinder, cone, and sphere calculations.
Yes—surface area tells you what you’re covering. Real paint coverage also depends on texture, coats, and waste. Many people add 5–15% buffer.
These are the closest “next clicks” if you’re working on geometry or measurements.
Two hand-picked blocks you asked to include:
MaximCalculator provides simple, user-friendly tools. Always treat results as educational and double-check any important numbers elsewhere.